The FullStoryCommandLine tool for iOS supports an FS_LOG_LEVEL
environment property that can be adjusted to control the amount of logging that it outputs.
It's possible to increase or decrease the amount of log messages that FullStoryCommandLine outputs during its XCode Run Script Build Phase by setting the FS_LOG_LEVEL
environment property to one of the following values:
error
(least amount of log messages)warn
info
(default, medium amount of log messages)verbose
debug
(greatest amount of log messages).
For example, if your FullStoryCommandLine build phase has the following shell script:
"${PODS_ROOT}/FullStory/tools/FullStoryCommandLine" "${CONFIGURATION_BUILD_DIR}/${WRAPPER_NAME}"
Change it to this to enable debug logging:
FS_LOG_LEVEL=debug "${PODS_ROOT}/FullStory/tools/FullStoryCommandLine" "${CONFIGURATION_BUILD_DIR}/${WRAPPER_NAME}"