Using FullStory, you can see the messages in the user's browser console upon playback.
FS.log()
provides you a way to send messages to FullStory silently, without adding noise to the user's javascript console.
For example, here's a call to FS.log()
. Note how the browser does not echo the text in its own console log.
And here's how it shows up in FullStory:
To mark messages as errors or warnings, you'll need an additional argument, like this:
FS.log('error', msg)
Other things you can use for the first argument are 'log', 'info', 'warn', and 'debug'. If there's only one argument `msg`, it's interpreted as
`FS.log('log', msg)`.
This will allow you to search for Error Clicks and pages with large numbers of console errors or warnings: